

Or maybe they're acting a little too much like a computer? That's the game, in a nutshell. It sounds simple, and it is. The spy must mimic the actions of an NPC even as they go about deliberate actions, the sniper must determine which of these characters is exhibiting human characteristics. What follows is an immense, overwhelming and complicated psychological minefield played out in a dozen simplistic moments. The sniper is sitting outside the party and watching through a scope - it's their job to figure out which character is the spy and kill them with their one, single bullet. The spy is set down in a little party full of computer-controlled characters and given a series of tasks. It's an asymmetric competitive multiplayer game where one person plays a sniper, and another person plays the spy. For those just joining us, SpyParty is one of the most unique, strangest games on the market.
